Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Tuesday, 21 April 2015

KAS

Differences Between XHTML and HTML

XHTML

Extensible Hypertext Markup Language (XHTML) is a family of XML markup languages that mirror or extend versions of the widely used Hypertext Markup Language (HTML), the language in which Web pages are formulated.

While HTML, prior to HTML5, was defined as an application of Standard Generalized Markup Language (SGML), a flexible markup language framework, XHTML is an application of XML, a more restrictive subset of SGML. XHTML documents are well-formed and may therefore be parsed using standard XML parsers, unlike HTML, which requires a lenient HTML-specific parser.

XHTML 1.0 became a World Wide Web Consortium (W3C) Recommendation on January 26, 2000. XHTML 1.1 became a W3C Recommendation on May 31, 2001. The standard known as XHTML5 is being developed as an XML adaptation of the HTML5 specification.

HTML

HyperText Markup Language, commonly referred to as HTML, is the standard markup language used to create web pages.[1] It is written in the form of HTML elements consisting of tags enclosed in angle brackets (like <html>). HTML tags most commonly come in pairs like <h1> and </h1>, although some tags represent empty elements and so are unpaired, for example <img>. The first tag in a pair is the start tag, and the second tag is the end tag (they are also called opening tags and closing tags).

Web browsers can read HTML files and compose them into visible or audible web pages. Browsers do not display the HTML tags and scripts, but use them to interpret the content of the page. HTML describes the structure of a website semantically along with cues for presentation, making it a markup language, rather than a programming language.

HTML elements form the building blocks of all websites. HTML allows images and objects to be embedded and can be used to create interactive forms. It provides a means to create structured documents by denoting structural semantics for text such as headings, paragraphs, lists, links, quotes and other items. It can embed scripts written in languages such as JavaScript which affect the behavior of HTML web pages.

XHTML code

<!DOCTYPE html>

<html xmlns="http://www.google.com/1999/xhtml">
         <head>
                  <title>Title of document</title>
        </head>

  <body>
some content
  </body>
</html>

HTML code

<!DOCTYPE html>
<html>
      <head>
           <title>Title of document</title>
      </head>
    <body>
  some content
        </body>
</html>

Summary

  • XHTML uses an XML syntax, while HTML uses a pseudo-SGML syntax.
  • XHTML's XML syntax is a little more expressive than HTML.
  • XML is case-sensitive for element and attribute names, while HTML is not.
  • XML rules require that all elements be closed, either by a separate closing tag or using self-closing syntax (e.g. <br />), while HTML syntax permits some elements to be unclosed.
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Friday, 6 February 2015

KAS

Differences between Windows 7 and Windows 8

Using a computer has certainly become a necessity in today’s world, and almost all office and business work, accounts, finances etc. are managed through software and other computer applications. One of the most important reason for the use of a computer is the reduced time consumption compared to doing the same task manually. Moreover, convenience is also a major reason why people resort to computers when it comes to recording data and ensuring its mobility. Most of us, according to surveys, use the Windows operating systems and although there is always a craze to get the latest windows version available in the market, the changes may not always suit everyone and on many occasions people have complained about the changes. Sometimes, people like to be set in their own ways and do not even like the slightest of changes to how something works. Here it is that the question arises, would they go for the all new Windows 8? Or remain stuck to the Windows 7 or previous versions for that matter. For those of you who are indifferent we will just point out a few differences to make your decision easier.

The greatest change in windows 8 compared to its previous version is of its UI, that is, user interface. The much so popular traditional windows start menu has changed entirely in Windows 8. Instead of a panel type start menu that shows some icons, the new start menu is full screen and displays icons in the form of tiles. Furthermore, further emphasizing on its claim in sole concentration to the task in hand, Windows 8 has also made full screen application mode available. Almost all applications that you use, from the internet browser to skype, outlook etc. are now available in full screen mode. What’s more is that switching between applications is also easier than before with a simple rightward swipe on your trackpad.

‘Snapping’ apps to the side of your screen is another possibility so that you can have a particular application, such as your email inbox, available to you all the time right on your screen. The changes presented by Windows 8 are too many and one really needs to continue using it to familiarize himself/herself towards it.

Windows 8 introduces the new Windows store for you to download new apps. Although you might choose to stick to Windows 7 but that means that getting new apps will be more time consuming.

The most common things that people use computers for have been presented as dedicated applications by Windows 8. You may have to open a browser for your mail, Facebook or your cloud storage. However, with Windows 8, for each one of these as well as others, there are built in apps to save you the hassle of resorting to your browser every now and then. Also, with their apps constantly uploading and downloading data from the internet, a mail received will give you a notification as quickly as your phone does on receiving a text message.

A very important difference between the two is completion. If you use a computer at home you may not realize it much but for those who manage their entire businesses from their computers, there is a disadvantage of Windows 8. It is a new project and there are occasional bugs that need to be resolved. Although Microsoft has been constantly working on it, but it cannot be denied that Windows 7 is more of a complete product. Bugs have been fixed from Windows Vista and consumer suggestions and complaints integrated in this last version before a revolution, namely Windows 7.

Summary of differences expressed in points
  1. User Interface is very different, Windows 7, similar to older Windows versions; Windows 8, full screen start menu with tiles, applications for many tasks such as mail, skype, calendar etc., switching between applications requires just a swipe
  2. Windows 8-snapping apps to the side of the screen, to work on one app and still have another app present
  3. Downloading apps; windows 7-browse the internet; windows 8-use the windows store
  4. Apps for mail, skype, Facebook with synchronization on Windows 8, receive updates and notifications
  5. Windows 7- more complete, tested, debugged, complaints and suggestions dealt with; Windows 8, a new project, bugs present, work going on.
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Tuesday, 3 February 2015

KAS

Difference Between Wet and Dry Signals or Sounds

Wet vs Dry Signals or Sounds

Dry and wet sounds or signals are familiar terminology in the audio or sound industry. Both are basic types of sounds and signals. A dry sound or signal refers to a sound or signal that has no effects or any kinds of modifications. It is considered as the raw, unprocessed, original sound.

Examples of dry sounds are raw or direct recordings of any sound. Quality still plays a good role in dry sound. A recording should be as clear and as close to the real thing as possible in order to make the material usable for any purpose. Also, another important factor is to make the sound as close to a recorder’s liking or preferred outcome. Products of dry sounds include raw voice recordings like acapella recordings of speech, conversations, and instrumental recordings.

In any recording, the most attention is given to the microphone that captures the sound as it is produced. The recording environment is also an important factor since noises can decrease the sound’s quality and the desired outcome.

Dry sounds/signals are usually used as foundational sounds for wet sounds/signals or sound effects. Many sounds can be derived from a single dry sound/signal. Sound derivations are usually customized depending on the event or use. In the case of a lack or no suitable sound effect, a dry sound/signal can serve as a base to create new sounds.

Wet sounds or signals are the opposite of dry sounds. Wet sounds/signals are the type of sounds that undergo a process and modifications. Wet sounds/signals are created by using a special audio device. The effects are usually added while recording or while the sound is being “mixed.”

There are many types of effects, but they are categorized into three areas. The first category is dynamic-based effects which alter the sound’s level of dynamics. Examples include: limiters, maximizers, and expanders. The second category is the frequency-based effects that manipulate the frequency of the signal/sound. Distortions, equalizers, and wah-wah are examples of this category.

The last category is the time-based effects which comprise a delay (further examples include reverbs, echoes, choruses, flangers, phasers) and derivatives.

Wet sounds/signals, including sound effects, are artificially made sounds or signals which are used for technical and aesthetic purposes. They are often applied in media like films, television and radio programs, video games, live performances, animation, and many others.
Wet sounds/signals are based on dry sounds/signals.

Summary:
1.Both dry and wet sounds/signals are used together to create a particular and unique sound.
2.Dry sound signals refers to the raw or unprocessed sounds that usually come from a direct recording. On the other hand, wet sounds refer to the processed sound/signal. The processed sound or signal is accomplished by using a special audio device.
3.Wet sounds/signals are derived from dry sounds/signals. In this case, dry sounds/signals act like a foundation or source for the wet sounds/signals. Wet sounds/signals are laden with many or different effects that suit the purposes of the user/recorder.
4.Effects can be grouped into three categories: dynamics-based, frequency-based, and time-based. They are often added during recording or at a later time.
5.Dry sounds/signals can be considered as “natural” while wet sounds/signals can be said to be “artificial” since the latter involves a processed activity.
6.Both dry and wet sounds/signals are used for technical and aesthetic purposes. They are also applied in many mediums like films, TV and radio programs, etc. as an added enhancement for the event.
7.Dry sounds/signals can produce a number of wet sounds/signals depending on the intent, creativity, and originality. Quality dry sounds/signals are often desired to make quality wet sounds/signals.
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Monday, 2 February 2015

KAS

Difference Between iOS 7 and iOS6

WHAT IS DIFFERENT IN APPLE’S NEW iOS 7 from iOS6?

On 18th September 2013, Apple rolled out the iOS 7 update for iPhone users followed by subsequent updates. In this article, we aim to provide users with the key differences between the two versions. If you are still stuck with iOS 6 and deciding whether to switch to iOS 7, read on to know more and then decide for yourself.

1) Interface
The most obvious changes in the iOS platform has been done to the user interface. Apple has provided us a more minimalistic look, removing any unnecessary features. The design is flatter with less texture on icons, removing the boxes surrounding certain options and the boxes at the top and bottom.

2) Lock Screen
Lock Screen receives a major revamp in the iOS 7. While iOS 6 allowed us to swipe in two directions, either to unlock the phone or to open the camera, iOS 7 allows swiping in four directions. In addition to opening the camera and unlocking the phone, swipe down to see notifications whereas swipe up to open the control center, which is another new feature of iOS 7.

3) Control Center
In a move to catch up with Android, iOS 7 introduces the Control Centre, a much awaited feature for the iPhone users. Now, you don’t need to open countless menus to switch on/off Wi-Fi, activate Airplane Mode etc. Simply swipe from the bottom of the screen and the Control Center appears. Apple has given 13 features here including Wi-Fi, Torch, Calculator and Flight mode.

4) Multi-Tasking
While iOS 6 gave us 4 apps to choose from and close them at the same time, iOS 7 gives multi-tasking an entirely new feel through the card-based interface, allowing users to switch through different apps and even it allows them to bookmark the favorite apps that are opened frequently. Just double tap on the Home Screen and it will allow you to scroll through all your open apps and swipe any of them upwards to close them.

5) AirDrop
Gone are the days when you had to send a picture via mail to a person sitting right next to you. With the introduction of AirDrop in the new iOS 7, share pictures, videos and notes easily with any other iPhone having iOS 7.

6) Automatic App Updating
Now you no longer need to manually update your apps and do the same tedious job all over again when a new update rolls out. This new feature on iOS 7 allows you to automatically update apps. You can, of course disable this feature if you still want to update everything manually.

7) Apps and App icons
App icons are also given a new feel in this platform to keep with the changing trends. The camera has been changed from a lens to a conventional camera image resembling the one in Instagram, the old sunflower in Photos has been replaced by a color wheel. Also, the folders are translucent. They change color in accordance with your wallpaper. Also, in the new iOS 7, you can have multiple pages in a folder when you cross 9 apps as against in iOS 6 where all the apps were stuffed in a single page.

Built-in apps like weather, camera, and photos also receive some upgrades which enrich your experience. The weather app now portrays a more realistic background resembling the weather when you open it. Besides it gives an hour-by-hour breakdown.

The camera provides much richer and speedier experience. Just swipe across to choose from video-mode, panorama and square mode. It also adds some Instagram style filters for more effects.
Photos has been redesigned too with a new interface and it allows you to sort your pictures on the basis of the location where it was taken. Zoom out to sort photos by date and year.

Sure, the iOS 7 takes some time getting used too. But with the vast new features and easier handling and multi-tasking, we surely recommend users to update to the latest version.
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KAS

Differences Between iPhone 6 AND Galaxy S5

iPHONE 6 vs GALAXY S5
Samsung as well as Apple released their flagship phones in 2014. Both the smartphones have an impressive spec sheet and top of the class features. So, in this article we attempt to differentiate between the Galaxy 5 and iPhone 6.

1) BUILD AND DESIGN
Galaxy S5 does not receive much changes in terms of design from its predecessor. The body is mainly plastic with metal-plastic rounded edges. It has a matte finish on the back panel and a plastic band runs along the sides of the phone.
The iPhone is beautifully designed with an aluminum body and for the first time Apple has introduced slightly rounded corners. Moreover it is 6.9mm thick as against 8.1mm of the S5, giving it a slicker look. It is also 5mm narrower than the S5 making it easier to operate with one hand.
But the body of S5 is designed for water resistance. It is IP67 certified for water resistance up to 1m for 30 minutes. The iPhone on the other hand has no such features.

2) DISPLAY
The Galaxy S5 sports a 5.1 inch AMOLED display at a full HD resolution of 1920X1080 and 432 ppi (pixels per inch). This resolution delivers some sharp image quality and excellent color, brightness and contrast.
The iPhone has a 4.7 inch IPS LCD screen with a resolution of 1334X750 and pixels packed at 326 ppi.
While on paper, the S5 seems to be the winner but both the phones deliver excellent color accuracy and crisp and sharp images. While the AMOLED screen of the S5 delivers excellent contrast ratio, the IPS LCD of the iPhone offers better viewing angles and color accuracy.

3) PROCESSOR AND PERFORMANCE
The iPhone 6 is powered by a 64 bit Apple A-8 chip dual core clocked at 1.4 GHz. To deliver high quality graphics it sports a GPU PowerVR GX6450 and 1 GB RAM. Along with this the phone comes with 16 GB, 64 GB and 128 GB ROM. As the ROM capacity increases the price of the iPhone shoots up.

The Galaxy S5 is powered by a 32 bit Snapdragon 801 processor clocked at 2.5 GHz. The graphics has been updated to Adreno 330 GPU and the phone comes with 2 GB of RAM. S5 comes with 16 GB on-board storage and has a slot for microSD card. It supports microSD cards of capacity upto 128 GB.
Again, the Galaxy S5 seems the obvious winner with almost double the specs of iPhone. But many performance tests like GeekBench and IceStorm put both the phones’ performance at the same level.

4) SOFTWARE
The iPhone 6 runs on the latest iOS 8, which although offers lilitd optons for customization, is very simple to use.
Galaxy S5 has Android 4.4. In addition, Samsung has added its new interface to the phone called TouchWiz. Unlike the iPhone, S5 offers heavy customization. It comes with many pre-installed apps like ChatON and S Voice but many of them are not so useful. One new feature that TouchWiz introduces is the new multi-window. It allows you to have more than one app open in the screen, but that does not help in the 5.1 inch screen and is more of a phablet functionality.

5) CAMERA
The Galaxy S5 has a 16MP camera with a 1/2.6” camera sensor. In addition, the camera offers tons of features like TouchFocus, Digital Image Stabilization, Phase detection Auto Focus and HDR (High Dynamic Range) mode to name a few. The camera shoots videos at a resolution of 4K at 30 FPS. The S5 also has a secondary camera of 2.2MP.
The iPhone has an 8MP rear camera, 1/3” camera sensor with features like BSI (Back-illuminated Sensor), Autofocus, Phase detection focus, Digital Image Stabilization and HDR. It records videos at 1080p HD and has a front-facing camera of 1.2MP.

6) BATERRY LIFE
The Galaxy S5 is juiced by a 2800mAh battery as against the 1810mAh battery in the iPhone 6. While directly comparing the battery capacity of two smartphones running on entirely different platforms doesn’t do justice, it still gives a little insight about the battery life. Moreover the S5 comes with a load of options to conserve your battery when extremely low. These options turn your phone’s display black and white, allowing you only to receive and make calls thus extending the battery life of the phone in times of emergency.
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Thursday, 29 January 2015

KAS

Difference Between SD and HD

HD of High Definition is a term that is most often used to describe TV sets and videos that have higher resolutions compared to the standard. Standard definition TV sets and video are commonly called as 480p, referring to the 480 rows of pixels from top to bottom. HD usually contains 720 or 1080 rows from top to bottom, thus the 720p/1080p designations.

The general objective for HD capable screens and videos is to provide a much finer display than SD. This is very comparable to digital cameras and the need for a greater megapixel count to produce better images. The difference between HD and SD might not be very noticeable when dealing with smaller displays. But once you use a much bigger display, it then becomes apparent that the SD picture tends to be blockier or more pixilated compared to HD. This is because of the need to maintain the same number of pixels no matter how big the screen. Smaller screens have smaller pixels and bigger screens would have bigger pixels that might start getting noticed. A 720p display can be up to 1.5 times bigger than a 480p display while maintaining the same pixel size.

In order to get the full HD experience, you must have an HD capable TV set and an HD video signal. Having an SD display would simply mean that the HD video signal would only get compressed in order to fit into the display. The reverse would also have the same result; an SD signal would only get stretched to fit an HD display. Although there are TVs that are embedded with complex algorithms that can nicely upscale an SD signal on a HD screen, which results in a better picture than on a SD screen of the same size.

It might be good to consider that HD is still not as widespread as SD. There are only a handful of media that are being sold in HD; even less is the number of TV stations that are broadcasting in HD. Buying an HD capable TV set might not result in an instantly better viewing experience across the board, but it prepares you for the eventuality.

Summary:
1. HD contains a lot more pixels compared to SD
2. HD creates finer images compared to SD
3. SD gets blockier much faster with larger screens than HD
4. HD video must be played in an HD display to get the HD experience
5. SD is still the most prominent format especially in TV broadcasting
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KAS

Difference Between AVI and MPG

AVI (Audio Video Interleave) has been the long standing format to save and deliver movies and other video files. It has been around for a very long time and has been improved over time. MPG is just an abbreviation of the acronym MPEG (Moving Pictures Expert Group) in order to fit the 8.3 filename format of FAT system. A great majority of all videos out there are stored in this format.

AVI is used when you want to capture or show a lot of detail, thus this was the standard in video CDs. Capturing video in AVI usually takes up a lot of space since there is also a lot of information that needs to be saved. The MPG format is a lossy encoding of video and audio, sacrificing a little bit of detail in order to save a lot of space. MPG videos are very prominent in the internet where bigger files take longer to download, so it makes sence to encode in a smaller file size even if there is a minor loss in quality.

When you are recording video and you plan to edit it later on, it might be a good idea to record it in AVI so that there is still a lot of detail in your video and you can edit it as much as you want. MPG recording is good if you are just going to burn the file to a disc and send it to someone since you would not need to convert it anymore. Converting a file takes a lot of time, that’s why it should be avoided unless you really plan on editing.

In playback, AVI is still superior compared to MPG since there are more set top players that can play AVI formats compared to MPG. But there are already players that are capable of playing MPGs and it would only be a matter of time before all players have added support for MPG files.

The detail that is lost in converting to an MPG format is really very little as long as you set realistic compression. And the advantages of having a small file cannot be stressed enough. But recording in high quality video is essential in order to create videos that look professional and tidy. The choice is basically simple. When you’re recording for something professional, stick to the AVI format; since you can convert it to MPG later if you have to. But if it’s just something to show your friends you can record directly to MPG to avoid the hassles of re-encoding your file.

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KAS

Difference Between CPU and GPU

gpu
The CPU or Central Processing Unit is where all the program instructions are executed in order to derive the necessary data. The advancement in modern day CPUs have allowed it to crunch more numbers than ever before, but the advancement in software technology meant that CPUs are still trying to catch up. A Graphics Processing Unit or GPU is meant to alleviate the load of the CPU by handling all the advanced computations necessary to project the final display on the monitor.

Originally, CPUs handle all of the computations and instructions in the whole computer, thus the use of the word ‘central’. But as technology progressed, it became more advantageous to take out some of the responsibilities from the CPU and have it performed by other microprocessors. In the days before GUIs, the screen was simply a small grid with each box having an 8bit value that corresponds to a character. This was relatively very easy to do for the CPU, but GUIs have greater resolutions with each pixel having a 16bit or 32bit color value.

GPUs where originally developed to render 2D graphics; specifically, to accelerate the drawing of windows in a GUI. But as the need for 3D and faster graphics acceleration grew, the GPU became faster and more specialized in its task. GPUs are now generally floating point processors that can easily crunch geometric computations along with texture mapping tasks. Most GPUs have implemented MPEG primitives to make enhance the playback of videos; some even have the capability to directly decode HD video data, taking another task away from the CPU.

Hardware wise, GPUs and CPUs are similar but not identical. If we looked at the very building block of each, the transistors, we can see that most GPUs already rival CPUs in transistor count. The specialized nature of GPUs means that it can do its task much faster than a CPU ever can, but it is not able to cover all of the capabilities of the CPU. Multiple GPUs can also be employed to achieve a single goal much like the dual core CPUs currently available. ATI’s Crossfire and NVidia’s SLI allow users to connect two identical GPU’s and make them work as one.

Summary:
1. CPU is the brain of the computer the GPU is only meant to complement it.
2. GPUs are specialized and cannot replace the function of a CPU.
3. CPUs can perform the functions of a GPU but at a much slower speed.
4. GPUs can rival CPUs in transistor count.
5. GPUs can also work in tandem just like the CPU’s multi core capability.
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Wednesday, 28 January 2015

KAS

Difference Between VGA and DVI

Video Graphics Array or VGA and Digital Video Interface or DVI are the two methods of connecting your monitor into your computer. The main difference between these two is that VGA is an analog standard while DVI is digital.

DVI is next logical step for connecting your computer and monitor. Video signals are originally digital signals but are converted into analog before leaving the GPU of your computer through the VGA port. VGA was created because all of the monitors at that time are based on CRTs which were analog in nature. Instead of transmitting digital data and having the monitor convert it to an analog signal, having the GPU convert it to analog before transmitting was the more economical route.

The advent of LCDs meant that the data is digital at the origin and at the destination but it needs to be converted into an analog signal since VGA was the standard interface at that time. This created an additional load on both the graphics card and the monitor. The conversion could also lead to inaccurate displays especially in LCD displays where it needs to be converted back to a digital signal. Certain pixels might not appear as they should due to the multiple conversions done on the data.


Later on, DVI was added to most LCD monitors and graphics cards to allow the digital data to be transmitted without modification or conversion. This meant that each pixel on the LCD display would appear as the computer intended it to be since there was no conversion involved. Soon DVI would be widespread enough that it would totally replace and make VGA an obsolete port.

The digital nature of the information passing through the DVI cables also meant that there is a lesser probability of the signal getting distorted as it passes through. Digital signals are discrete in nature and minor changes would not affect the final outcome of the data. The analog signals in a VGA cable can be distorted especially when the cable is not shielded properly, this can lead to screen flickers of banding on the monitor. Despite being superior to VGA, DVI cables still need to be within the maximum length so that data loss does not occur.

Summary:
1. DVI is digital while VGA is analog
2. VGA is for CRT monitors while DVI is best for LCD monitors
3. Using VGA for LCD monitors leads to multiple conversions that might slightly alter the final image
4. DVI is newer and would soon make VGA obsolete
5. Both DVI and VGA cables are still limited to a maximum length.
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KAS

Difference Between VGA Cable and SVGA Cable

vga_dvi
Cable vs. SVGA Cable
In order to connect displays to the signal source, like a computer or media box, you need to have a cable. For analog signals, you have VGA cables, and those that follow the same standards, like the SVGA cable. Since the SVGA standard did not actually modify the electrical standards of VGA, it seems quite unlikely for the SVGA cable to be different to the VGA cable. In truth, they are exactly identical, and, in certain cases, you can use a VGA cable for SVGA displays.

SVGA cables are differentiated from VGA cables to indicate that they are better at keeping the signals intact, and they perform better in cases where signals through a VGA cable may start to deteriorate. SVGA cables achieve this by using better, or thicker cables, better shielding, and some cables even have gold plated pins to enhance the conduction between the male plug and the female port. This enhancement costs money, and it is quite obvious that SVGA cables are more expensive compared to standard VGA cables. You will also notice that the SVGA cable itself, is thicker than an equivalent VGA cable.

In most cases, buying an SVGA cable is simply a waste of money, as a VGA cable could probably do the same job just as well, without costing you extra money. For connecting devices that are in close proximity to each other, you will not see any difference in performance from the two cable types; however, in cases where you need to connect devices that are far away from each other, typically 10 feet or more, signals through VGA cables can degrade, and this degradation will be noticeable in the picture. For these distances, SVGA cables are better.

This is not a fixed rule though, as there are still other ways to achieve enhanced length without resorting to expensive SVGA cables. You can probably buy VGA cables that have repeater, or signal enhancers, that reconstruct the signal, and allow you to reach longer distances. It is up to you to choose which set-up is more suited to your needs.

Summary:
1. VGA and SVGA cables have exactly identical pinning and characteristics.
2. SVGA cables are better built compared to VGA cables.
3. SVGA cables are more expensive compared to VGA cables.
4. SVGA cables are better suited for longer distances than VGA cables.

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KAS

Difference Between SD and HD

HD of High Definition is a term that is most often used to describe TV sets and videos that have higher resolutions compared to the standard. Standard definition TV sets and video are commonly called as 480p, referring to the 480 rows of pixels from top to bottom. HD usually contains 720 or 1080 rows from top to bottom, thus the 720p/1080p designations.

The general objective for HD capable screens and videos is to provide a much finer display than SD. This is very comparable to digital cameras and the need for a greater megapixel count to produce better images. The difference between HD and SD might not be very noticeable when dealing with smaller displays. But once you use a much bigger display, it then becomes apparent that the SD picture tends to be blockier or more pixilated compared to HD. This is because of the need to maintain the same number of pixels no matter how big the screen. Smaller screens have smaller pixels and bigger screens would have bigger pixels that might start getting noticed. A 720p display can be up to 1.5 times bigger than a 480p display while maintaining the same pixel size.

In order to get the full HD experience, you must have an HD capable TV set and an HD video signal. Having an SD display would simply mean that the HD video signal would only get compressed in order to fit into the display. The reverse would also have the same result; an SD signal would only get stretched to fit an HD display. Although there are TVs that are embedded with complex algorithms that can nicely upscale an SD signal on a HD screen, which results in a better picture than on a SD screen of the same size.

It might be good to consider that HD is still not as widespread as SD. There are only a handful of media that are being sold in HD; even less is the number of TV stations that are broadcasting in HD. Buying an HD capable TV set might not result in an instantly better viewing experience across the board, but it prepares you for the eventuality.

Summary:
1. HD contains a lot more pixels compared to SD
2. HD creates finer images compared to SD
3. SD gets blockier much faster with larger screens than HD
4. HD video must be played in an HD display to get the HD experience
5. SD is still the most prominent format especially in TV broadcasting
Read More
KAS

Difference Between HD and HDV

HD vs HDV
HD is short for ‘High Definition’. It usually refers to the resolution of a video system. Any resolution considerably higher than the standard definition (SD) can be considered as HD. HD is a general term, and encompasses all formats with high video quality and resolutions.

However, most people refer to HD as the video material they make, or get, on HDcam, HD Vision, Viper, DVCProHD or HDcam SR. Nowadays, these are some of the known HD video formats in the industry. The most common display resolutions for HD are in 1280 x 720 pixels or 1920×1080 pixels (1080i/1080p). The color undersampling is at least 4:2:2, with the exception of 3:1:1 for the HDcam. HD compression is flexible, as you can choose which codec to use.

HDV can be considered as a subset of HD, that is using a heavier compression when compared to other HD formats. It is a new format of recording (and playback) wherein HD video data is allowed to be recorded and played on standard MiniDV cassettes. DV compression is not used, instead, it employs ‘long-GOP Mpeg2′.

The HDV format was first developed by JVC, and later on, supported by three giant companies in the industry ‘“ Canon, Sharp, and Sony. It has become a very popular video format, as professional and amateur users are just blown away with its video quality, portability, practicality, and most of all, its affordability. Basically, it provides the best bang for your buck. Since then, the support for the HDV format has been growing, as other manufacturing companies are adapting their products to the more well-received format.

HDV was actually meant to replace the old DV format. This might be the first time ever that an old recording format is replaced by a new kind, but still uses the same tape.
There is an ambivalent consideration whether HDV can also be regarded as HD. In a general sense, it can be considered as HD, but many still see it in a different category. Thus, for the sake of differentiating, they should be seen as two different format categories.

One distinguishable difference is how they describe an image. HDV uses rectangular pixels at 1440 × 1080, that displays at a HD of 1920×1080. Basically, HDV pixels are wider than that of HD’s. Although bit rates vary, HDV will normally have a lower bit rate when compared to HD.

Summary:
1. In a general sense, HD and HDV are both High Definition formats, based on the fact that they have a higher resolution than the standard definition.
2. Some consider HDV as a subset of HD.
3. HD compression can be in any codec option, while HDV uses ‘long-GOP (Group of Pictures) Mpeg2′.
4. HDV is normally more affordable than most HD formats.
5. HDV has wider rectangular pixels, at 1440 x 1080, while HD commonly uses 1280 x 720 pixels, or 1920×1080 pixels.
6. Bit rates are lower for HDV when compared to HD.
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KAS

Difference Between Blackberry Dakota and Blackberry Bold 9780

Blackberry Dakota vs Blackberry Bold 9780
Before the release of any major phone update, there is always a buzz on the Internet on what it would and would not have. The update to Blackberry Bold 9780 is no exception. Also known as the Dakota, pre-production pictures and specs were leaked on the Internet. The Dakota is expected to feature a bigger 2.8-inch screen to the Bold 9780’s 2.44-inch screen. The screen resolution is also increased to VGA from the 480×320 screen resolution of the Bold 9780.

Aside from an increased screen, the Dakota is also expected to have more memory than the Bold 9780. RAM has been increased from 512MB to 768MB for better performance and to accommodate future programs with bigger memory needs. Storage space is increased 16 fold from a meager 256MB to a more acceptable 4GB. This should provide a bit of space for music, pictures, and video.

An increased memory is very welcome considering that the Dakota is able to shoot HD-quality video; although it would probably be at a bare minimum of 720p. The Bold 9780 is not capable of shooting HD-quality video despite having an identical 5 megapixel camera. Stills would more or less be of the same quality.

Lastly, the Dakota will be shipping with the newer Blackberry 6.1 OS. It is only slightly newer than the version 6.0 OS being shipped with the Bold 9780. So the differences are very minimal or non-existent for those who have updated already.

Keep in mind that these specs are not officially from Blackberry, and a lot of changes can happen before this handset hits the shelves. It may even be likely that the Dakota would feature the new Tablet OS of Blackberry that is reported to be replacing the aging Blackberry OS used by its smartphones today. The Tablet OS is based on QNX and is a totally different platform than the Blackberry OS.

Summary:
1.The Dakota has a bigger screen than the Bold 9780.
2.The Dakota has more memory than the Bold 9780.
3.The Dakota will be able to function as a 3G hotspot while the Bold 9780 cannot.
4.The Dakota can record HD video while the Bold 9780 cannot.
5.The Dakota will be shipping with a newer version of the Blackberrry OS than the Bold 9780 ships with.
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